Starfield Cheats and Trainer for Steam

It’s the first day of release, have some patience and it’ll probably come within one of the next updates jeez

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Launching game with mods causes Music and Voice audio to not work. Effects audio still works though. Re-launching through steam, without wemod, the audio works

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The skills are based on completing challenges. It’s probably going to take a little extra effort to implement. Some of you are idiots.

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skill points that you get at lvl-up, it allows you to unlock a new skill so you can lvl-up via usage, and the game is weirdly designed that lvl-up for a skill also require a skill point, you will need like lvl 320+ to unlock all skills via lvl-up here the option to add skill points would be good

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Hi, when i activate the trainer, now in game the song of the game i can no longer hear the characters and the sound is literally buggy, is this normal ? or it’s my game ?

it’s nothing to do with the trainer.
Try to install the game on a SSD and the buggy (unsync of sound and animation, laggy, etc…) will be fixed. As stated on “system requirement” - this game is “SSD required”…

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Thank you Fling for the update, you are the best!

but please can we get:

  • No Requirement Materials for Research
  • No Requirement Materials for Workbench
  • No Requirement Challenges for Upgrade Skill

Yes Please :smiley:

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Thanx. If you could add unlimited boost - that would be nice

thank you, but if it is possible to get unlimited build for space ships :sparkling_heart: :sparkling_heart: :sparkling_heart: :sparkling_heart: :sparkling_heart:

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Hello,

The mod for edit credit doesn’t work even though I’m at 0

thanks for help

you can push “ù” on your keybord and “player.additem 0000000f [#]” witouth the [#] put an number like this exemple : player.additem 0000000f 1000000000000

I am having the exact same audio issue, and my game is installed on gen4 NVMe SSD ( Lexar NM790 SSD 4TB ). It started happening after a crash to desktop, while using the “Set Game Speed” mod.

To fix it, launch the game form Steam, and then launch wemod once in game, fixed it for me. Seems the audio issue only happens when the game is launched through wemod.

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After trying a few mods out with this game I’ve noticed if you run the game through wemod it can cause some pretty nasty audio issues. I then tried running the game through steam and then once in I ran wemod, No issues when doing it this way.

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lol, Just posted this fix after messing around. Noticed your post right above mine. Definitely a swift fix.

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It is always best practice to start a game in native launcher, IE: Steam…Then start Wemod once you have access to character and game menus. Will save you from bugs and corrupted saves. o7

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Well done. I love the update.

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Thank you times infinity for this, Fling! Awesome work! Super hyper pat on the back for the MVP

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Loving the cheats. thank you for working so hard on another game.

Is there going to be any cheats with Digipicks?

Love this thank you so much. I was reading Fearless CE forums for other features that have already been put out there. Are you able to please add a multiplier for player movement speed? When I use game speed modifier it crashes my game. Thank You!

Hey, I have a problem when I turn on the trainer, it crashes to my desktop, what am I doing wrong