This is the official discussion topic of the Street Fighter 6 Trainer and Cheats in the WeMod app. Please post any suggestions, bug reports, or praise that you may have for the cheats in here!
1. Unlimited Health
2. Unlimited Drive Gauge
3. Unlimited Super Art Gauge
4. [World] Unlimited Drive Gauge
5. [Hovered Inventory Item] Set Amount
6. Set Zeni Amount
7. Add Zeni
8. Subtract Zeni
9. Set Level
10. Set Total XP
11. Set Used Skill Points
12. Set Total Skill Points
13. Set XP Multiplier
14. Set Style XP Multiplier
15. Set Master Bond Multiplier
16. Set Everyone to 1 Health
17. No Drive Gauge
18. No Super Art Gauge
19. Stop Round Time
20. Instant Escape
21. Game Speed
22. Movement Speed Multiplier
Important Notes:
Click here to view important information about these cheats.
REFramework is required for this trainer. After each game update, extract the latest REFramework dinput8.dll into the game folder again.
If you experience crashes, make sure you have the latest REFramework version. Launch the game first, reach the main menu, then click Play on Wand.
These modifications are specifically designed for World Tour mode. Functionality may be limited in other game modes.
May experience crashes on Windows 11.
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So thereās no need to worry about which version of the game you have!
06/07/2023 Set Master Bond Multiplier cheat added Set Movement Speed Multiplier cheat added
07/31/2023 Bug fixes and game compatibility improvements
08/01/2023 Bug fixes and game compatibility improvements
08/01/2023 Bug fixes and game compatibility improvements
10/02/2023 Bug fixes and game compatibility improvements
12/04/2023 Bug fixes and game compatibility improvements
12/05/2023 Bug fixes and game compatibility improvements
03/04/2024 Bug fixes and game compatibility improvements Updated notes
03/13/2025 Bug fixes and game compatibility improvements
03/14/2025 Bug fixes and game compatibility improvements
03/18/2025 Bug fixes and game compatibility improvements
08/06/2025 Bug fixes and game compatibility improvements
10/20/2025 Bug fixes and game compatibility improvements
03/20/2026 Unlimited Health cheat added Unlimited Drive Gauge cheat added Unlimited Super Art Gauge cheat added [Hovered Inventory Item] Set Amount cheat added Set Zeni Amount cheat added Set Total XP cheat added Set XP Multiplier cheat added Set Style XP Multiplier cheat added Movement Speed Multiplier cheat added Updated notes
It seems the exp multiplier a bit on and off, or maybe I donāt get how it works cause the amount of exp show after fighting is still the same often time but once in a while it kicks in and boost to next lvl.
@musky11 Iām working on that, itās a bit tricky to differentiate between Player and non-Player. As all the game says is: āThis Character is on the Leftā and āThis Character is on the Rightā, and positions keep changing. And thereās no easy reliable way of knowing which is which.
@ovgs The experience gained show at the end of a fight will look the same, but it does properly multiply it when adding it to the Character.
Can you please add an infinite health option to the enemy too? Because sometimes for a reward you have to hit an enemy with 10 kicks or punches but you are level 57 while the enemy is level 5 or 12, so the enemy would die on the 3rd punch or kick and canāt fulfill the requirement for the reward.
yea, I noticed that but sometimes after lvling it stop working. Also the infinite drive stopped working randomly sometimes, but will work again after turning on infinite HP (turn off HP doesnāt affect it)
Why donāt you add on both sides Left and Right, infinite health the rest, while we enable and disable based on our position in a fight? This will help with fulfilling requirements for rewards on too-weak enemies. Because sometimes for a reward you have to hit an enemy with 10 kicks or punches but you are level 57 while the enemy is level 5 or 12, so the enemy would die on the 3rd punch or kick and canāt fulfill the requirement for the reward.
does anyone know the repercussions, if u uses these offline, but then at a later date you go online, but no cheats, i just wanted to play world tour with like alot of money, but play online later
Well thatād require activating/deactivating both mods constantly, which I feel is really bad in general. Iād rather do it automatically myself so you can just focus on playing and not need to think about which side are you on, and change mods to make stuff work.
First of all, thank you so much for the work, this will really help. I also have the same question as @AtomicSail925. Whatās the risk of getting banned if i only use it offline in the world tour mode, and then deactivate it before getting into the online?
Iām having trouble with Street Fighter 6 Mods. I downloaded the file for the work around but when i start the game it crashes as soon as i launch from WeMod and yes Iām running offline.