This is the official discussion topic of the Street Fighter 6 Trainer and Cheats in the WeMod app. Please post any suggestions, bug reports, or praise that you may have for the cheats in here!
1. Infinite Health
2. Infinite Drive Gauge
3. Infinite Super Art Gauge
4. [World] Unlimited Drive Gauge
5. [Hovered Inventory Item] Amount
6. Zeni Amount
7. Add Zeni
8. Subtract Zeni
9. Set Level
10. Set Total Experience
11. Set Used Skill Points
12. Set Total Skill Points
13. Set Experience Multiplier
14. Set Style Experience Multiplier
15. Set Master Bond Multiplier
16. Set Everyone to 1 Health
17. No Drive Gauge
18. No Super Art Gauge
19. Stop Round Time
20. Instant Escape
21. Game Speed
22. Set Movement Speed Multiplier
Important Notes:
Click here to view important information about these cheats.
A bypass is required to use this trainer. A download for the bypass and instructions can be found here: WeMod Forums
These mods have been made for the ‘World Tour’, so in any other modes they might not work properly.
I HIGHLY recommend playing this while offline. There’s anticheat, and there’s a very HIGH probability of getting banned if you don’t play it offline.
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
It seems the exp multiplier a bit on and off, or maybe I don’t get how it works cause the amount of exp show after fighting is still the same often time but once in a while it kicks in and boost to next lvl.
@musky11 I’m working on that, it’s a bit tricky to differentiate between Player and non-Player. As all the game says is: “This Character is on the Left” and “This Character is on the Right”, and positions keep changing. And there’s no easy reliable way of knowing which is which.
@ovgs The experience gained show at the end of a fight will look the same, but it does properly multiply it when adding it to the Character.
Can you please add an infinite health option to the enemy too? Because sometimes for a reward you have to hit an enemy with 10 kicks or punches but you are level 57 while the enemy is level 5 or 12, so the enemy would die on the 3rd punch or kick and can’t fulfill the requirement for the reward.
yea, I noticed that but sometimes after lvling it stop working. Also the infinite drive stopped working randomly sometimes, but will work again after turning on infinite HP (turn off HP doesn’t affect it)
Why don’t you add on both sides Left and Right, infinite health the rest, while we enable and disable based on our position in a fight? This will help with fulfilling requirements for rewards on too-weak enemies. Because sometimes for a reward you have to hit an enemy with 10 kicks or punches but you are level 57 while the enemy is level 5 or 12, so the enemy would die on the 3rd punch or kick and can’t fulfill the requirement for the reward.
does anyone know the repercussions, if u uses these offline, but then at a later date you go online, but no cheats, i just wanted to play world tour with like alot of money, but play online later
Well that’d require activating/deactivating both mods constantly, which I feel is really bad in general. I’d rather do it automatically myself so you can just focus on playing and not need to think about which side are you on, and change mods to make stuff work.
First of all, thank you so much for the work, this will really help. I also have the same question as @AtomicSail925. What’s the risk of getting banned if i only use it offline in the world tour mode, and then deactivate it before getting into the online?
I’m having trouble with Street Fighter 6 Mods. I downloaded the file for the work around but when i start the game it crashes as soon as i launch from WeMod and yes I’m running offline.