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Press F10 after activating this mod in game to toggle the mod menu on and off
Screenshot:
Supported Game Versions:
We strive to keep our trainers up to date with the latest game versions. WeMod automatically detects which version you have installed and activates the mods accordingly. So there’s no need to worry about which version of the game you have!
Updates and Changes:
11/04/2019 Started development
11/04/2019 Released trainer with 1 cheat
11/14/2019 Bug fixes and game compatibility improvements
12/05/2019 Bug fixes and game compatibility improvements
11/19/2021 Bug fixes and game compatibility improvements
The trainer works but not 100%.I have a problem with the resources cheat.The trainer adds the resources but the colonists dont know that i added resources so they think i have 0 and they wont bring resources to the buildings i want to build.
i have run into an issue. when using the wemod trainer for this game reloading any saves causes all of the resources to vanish from storage, all of the colonists to disappear, strange issues in the workplaces staff buttons. and most of my buildins suddenly become damaged. this only happens with the wemod trainer running.
Trainer does not work. I have added .exe manually, clicked play and once the option is available I press F1. It will activate for just a moment then deactivates. If you try to activate again it refuses to stay activated.
The new “Expeditions” update to the game has caused the trainer to stop working. The game time does not advance when trying to use it and all the people just stand in place.