Two Point Museum Cheats and Trainer for Steam

Hi @Patrick, just to update you, since I switched back into the standard version and then back into the public_beta, whenever I run the game with WeMod, I can’t close the game organically, I have to ctrl-alt-delete/task manager force close the game. I use the in-game menu to “save and exit to desktop”, but then it just freezes indefinitely until I force it closed.

Any new info on what’s happening with the trainers and whether they’re still being updated? Thanks for all your help.

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Any news?

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@Sephyyy @Patrick Any updates? There’s been no response on this or another post I made on another game (Manor Lords), which has also not received any trainer updates. If WeMod isn’t going to work for any of my games (and there’s no feedback from any of the moderators), there’s no point in me continuing to pay for or use it.

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Hey! Our testing team have checked the trainer again and confirmed that the trainer is working as intended. Please note that the trainers are compatible with stable/vanilla version of the game.

If you haven’t already, please try adding exclusions for these two folders in your antivirus:
C:\Users\%USERNAME%\AppData\Local\WeMod and C:\Users\%USERNAME%\AppData\Roaming\WeMod

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Just tried it with v5 with the new Digiverse content and game crashes immediately with trainer running.

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same here. The game is crashing when we open the Mod. The Mod need to be updated asap…

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Can confirm from above. The game is crashing when either loading save or loading a map from the level select. Please update!

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it is impossible to play the last update of the game where came the new Digiverso map. Every time falls, game doesn’t open with Mods.Impossible to play like that…

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Same here, keeps crashing. It’s not just the new Digiverse update, the game has been really hard to play with the trainer ever since the previous update and DLC.

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It’s crashing consistently, unable to use wemod with the game at all.

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We have reported the issue to the team, and they’ll have someone test it. We’ll get back to you as soon as we get updates.

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If there’s “nothing wrong” why did the update get abruptly dropped from the upcomming queue and what took up the last 4 weeks or so of silence?

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Same issues as everyone here. Immediately crashes with the Digiverse content. Added the exclusions as mentioned, but nothing fixes the crash.

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Bonjour, j’ai aussi le problème le jeu se lance avec ou sans Wemod, je lance mon musé dans la campagne, et si wemod actif (avec ou sans mod activé) le jeu plante, Si Wemod est pas actif, la partie fonctionne mais dès que je lance wemod cela plante (avec ou sans mod activé), merci d’avance pour vos recherche et la correction :slight_smile:

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I experience a full crash within a minute of loading up a museum. Unplayable with trainer on. ETA on fix or update?

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That’s news to me. I can, of course, go back to the “vanilla” version of the game, but prior to the last update or whenever the crashes started occurring more often than they weren’t (along with everyone else reporting crashes, so I know it wasn’t just me), I was using WeMod with the Public Beta version of TPM with no problems whatsoever. Why is the version, all of a sudden, the issue? It seems, at least lately, that WeMod is all about placing “blame” for the issues we players are experiencing on anything BUT the fact that there might be an issue with the trainers. It’s getting REALLY frustrating and feels like we’re just being fobbed off, rather than the issues getting properly investigated and corrected.

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can confirm it crashes. i just started and got maybe 15 mins into the game and crashed.

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can confirm it still crashes. Got excited when i saw it was marked as updated but the crashing still persists even after the wemod update for this game. Doesn’t matter when I launch wemod, may it be at the very start to launch the game or after the game is playing, instantly crash.

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As soon as I try to load up a museum it crashes as well. I can get in but can’t actually play. However, I launched the game without the trainer and it crashed after a few minutes of active play. The update really broke the game, people are posting about the same issues on the discussion boards so there will more than likely be a patch coming out soon to fix whatever they broke.

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I’ve got it to stop crashing by turning off VSync and capping it to 30fps. But the second I hit play on WeMod it’s a crash to desktop.

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