Anyway, I’m guessing you meant crashes.
Does it crash even without WeMod running?
Does your machine meet the minimum specs to run this incredibly heavy-on-specs game?
90% of game crashes are due to the player’s hardware not being able to cope with the software.
After many and many test, i have found how the game crash, everytime when we setup like that : Unlimited items on, Free crafting on, and when i click “recycle” on a Workbench (weapons or cloths) the game immediatly crash.
If this can help you Btw thx for this crazy cheats <3
If you run into any issues with this trainer, please PM your saves so we can test them. We’ve double checked with the above scenarios and could not duplicate the issue.
The default save game location is " C:\Users\username\Documents\My Games\Fallout4"
I think there is some issues with the cheats. I can only play for a few seconds after i’ve activated them, before the game crashes. I don’t have any mods installed, and i have tried to reinstall the game on steam.
Always a delight, used your Fallout 4 trainer before it became part of the WeMod family.
There is one thing about some trainers’ jump codes that Skyrim and Fallout mods should note in particular but holds true to an extent in other games; Falling or jumping down is a separate function. This may seem obvious but it is amazing how many jump trainers and mods fail to address this point.
(I can speak of this as a very very minor modder in my own right, having penned a few simple batch files for both games and making damn sure to cancel or fend off falling damage to something like twice the height I can jump specifically to not die if I bone the landing point)
I mention this to you in particular as your “fly” code… is the mocking flight effect placed in earlier Elder Scrolls games making a comeback. Once upon a time (I couldn’t resist) there was an Elder Scrolls game with a spell scroll, the Scroll of Icarian Flight. The fact the flight style is named after Icarus should be a clue… What it did was kick up the Acrobatics skill and increase potential jump height alarmingly as it did nothing to so much as mitigate fall damage. Unless you had Slow fall ready or a body of water for the landing you were liable to die. Skyrim freely borrowed the effect itself and repurposed it, as getting whammed even at a near miss from a giant’s club would launch you; also, the scene with the beacon was an enhanced version that stuck you at map-viewing height and thankfully let you survive the landings. Simply put, Icarian Flight is baked into the game engine. Your fly code is Icarian Flight. No fall damage is a real thing and a real necessity in Skyrim and Fallout 4. As they got funky about the outright perk for Fallout 4 you might try accessing the setgs fjumpfallheightmin effect and setting it to an absurdly high number. Thus fall damage is there but you’ll never fall far enough for it to kick in.
Hello. I write here because I have a problem with Fallout 4 cheat. Unilimited Bottle Caps cheat don’t work in my game. I enable cheat et my amount of caps dosen’t change. You have a solution for this bug? (Sorry for my english if it’s bad, it’s not my mother tongue ^^’)
I’m just confused on what “free crafting” actually does? Nothing exactly comes free when it comes to crafting, but only simply gives infinite ammo and disables any form of increasing hp.
Some mods may interfere with the trainer’s functionality if they change a certain thing in the game that the trainer needs to inject into. Though not all mods will.
For example - Cheating mods will probably interfere with the trainer. But mods that add items or change the look of the game probably won’t interfere with the trainer.
You’ll never really be able to tell if a mod conflicts with the trainer unless you try it.
All script extenders do is allow the modders to have greater scripting tools when they make their mods. Whether you need script extender or not depends on the mods you want to download. It will say in the mod’s description if you will need the script extender for it to work.