STAR WARS Empire at War - Gold Pack (Forces Of Corruption) Cheats and Trainer for Steam

A post was merged into an existing topic: HELLDIVERS Cheats and Trainer for Steam

Huh? Infinite health does NOT work properly either… did the team not test ships with hardpoints?

1 Like

Has the Trainer been updated? I noticed it had been in the queue, i was checking for a different game. It’s no longer in the queue but the trainer doesn’t say updated.

noy

Even though it says it hasn’t been updated, the trainer appears to be working now, I used the Thrawns Revenge mod and I haven’t been taking damage on ships with and without hardpoints, whereas previously, I took damage regardless of whether the options were active or not.

So far it wasn’t updated from what Iv seen. Im not sure

this game was not updated at all and yes it was taken down from the list of games that need updateing

Hey guys, as the team noticed that some of you are informing us about mods not functioning properly, we would like to give it one more go. Please provide us with more detailed feedback, such as information on which specific units the mods are not working on. This will help our testing team identify and review the issue more effectively.

on large ships there are modules and on small ones there is just a strip with hp I play the rebel awakening mod and on large ships only the hangar remains and the engine and weapons destroy the enemy and they can also be pierced by bombers and a planetary cannon


and its the same for space stations

Got it. I appreciate the provided info. I’ll pass it on to the team for testing and review and keep you updated.

Thrawns Revenge has torpedos not bypassing shields. Base game

in short, it is necessary to fix the trainer, but it is not known how much they will fix it

I’m not that much into mechanics, but before the change from 32bit to 64bit everything still worked. I’m just wondering what was changed that caused it to no longer work after the change. But I hope that the tests go quickly and well so that they work again and by the way the new overlay for wemods looks great

Normally nothing should have changed engine design wise that would warrant that. From the looks of it for example infinite health still works kinda but not on all hardpoints also not against AoE damage it seems. For ground the feature for making units non crushable was dropped completely or the health was set to smth that would still allow being crushed not sure.

And f.e. the new addition shields is set up in a way that you dont actually have max shields but everything has the same amount of shields. This value being so low that certain mods outright bypass the shields for a milisecond.

Besides the unlimited health fix, would like to see the ā€œunlimited units capacityā€ option added, just like the base game version.

in short, probably the corrected version of these cheats will not be released soon.

1 Like

An infinite unit capacity mod would be nice

Its been broken for month what do you expect?

have u see he post from moderaor he sya they work on it